//==============================================================================
// rocket ship rocket_anim.txt
//==============================================================================

//==============================================================================
define smoke
{
	set hotspot
	{
		version
		{
			Visualparticle Scenario A Signal Arrow Smoke
		}
	}
}

//==============================================================================
define explosion
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Medium
      }
   }
}

//==============================================================================
define Fire
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Fire Ball
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{		
		set hotspot
		{
			version
			{
				Visual Projectile C Fire Lance
				connect ATTACHPOINT smoke hotspot
				connect ATTACHPOINT Fire hotspot
			}
		}
	}
}


//==============================================================================
anim Death
{
	SetSelector
	{		
		set hotspot
		{
			version
			{
				Visual Projectile C Fire Lance
                                tag SpecificSoundSet 0.1 true HekaGigantesLand checkVisible
				connect ATTACHPOINT smoke hotspot
				connect ATTACHPOINT explosion hotspot
			}
		}
	}
}